KangaZoo

Producer

KangaZoo is a mobile simulation game that promotes the beauty and diversity of Australian wildlife.

You play as an Australian park ranger in training, your job is to explore the great outdoors to rescue injured native animals and discover local flora.

Rescue, rehabilitate and release animals to become a better ranger and gain access to national parks across Australia, unlocking a whole new world of native flora and fauna.


Key Responsibilities

  • Aided with the project kick-off and product backlog development.

  • Communicating with DFAT on how animals and cultures from Australia were represented in the game was a big aspect of this project. I developed communication channels to assist with sign-off and verifying art assets featuring animals and characters were good to use in line with indigenous values.

  • Facilitating monthly client meetings, ensuring we got sign-off for the use of cultural landmarks featured in the game along with indigenous representation.

  • Aligning the team for critical milestones and features before and after launch.

  • Planning internal playtests which were critical to the pre-production phase where we were “finding the fun”.

  • Assessing risks and planning mitigations.

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