Sharmila
Producer
Sharmila explores a fantasy world with familiar problems. In Sharmila's world of Kaya, its population faces an oppressive darkness causing rising food insecurity, and as a result, raging conflict.
Sharmila is a training game created by the United Nations World Food Programme (WFP) to help educate its employees and cooperating partners to better apply a humanitarian protection lens to their work and to improve accountability to affected populations.
Key Responsibilities
Preparing deliverables and weekly progress updates with WFP
Resource management across the studio for the project in line with its needs while maintaining 8 other concurrent projects.
Risk management and mitigations across the projects various components.
Daily comms and operations with the feature team while aligning the team on the path to delivery.
Working within the WFP’s needs and regulations.
Monitoring and controlling the project’s budget, and schedule.
Media